D&D Insider Review: Better Off Undead
Vampires are just too sexy to pass up, even for D&D. Or if you're more of a Tim Burton fan, maybe the new Revenants are appropriate for you
View ArticleNew! Across the Tabletop
I started writing this article with the intent of just reviewing over Pathfinder again after having a better grasp of 4th Edition Dungeons and Dragons. It ended up turning into a pretty massive...
View ArticleThe Fighter Across the Tabletop
The Fighter has always been one of the principal aspects of your basic party in D&D. He’d be the one guy that doesn’t die during the first adventure of your 2nd Edition campaign.
View ArticleThe Paladin Across the Tabletop
The Paladin was always “that guy” in the 2nd edition campaigns I played. I remember having to act like an idiot to stick with their strict code of conduct. I’m pretty sure that wasn’t the proper way...
View ArticleThe Assassin Rebirth! Part 1: Basics and the Heroic Tier
Yeah, Baby! The Assassin! I've been waiting for this guy since the launch of 4th Edition. I kept expecting to see an announcement of the Assassin for the Player's Handbook 3, but instead they feature...
View ArticleThe Barbarian Across the Tabletop
So how has the Barbarian fared in most of its incarnations? I'd say they've been shown a lot of love. Anyone from a Frank Frazetta fan to someone that just wants to kick a face in can get behind the...
View ArticleThe Assassin Rebirth! Part 2: Paragon Paths
This entry just had stuff for powers and Paragon Paths. I'm guessing when these articles are all compiled into the full issue they'll be organized much better and include the paragon tier feats that...
View ArticleA Review of 4th Edition D&D Adventurer’s Vault 2
Adventurer's Vault 2 already? Feels like it hasn't been very long since we were looking at the first Adventurer's Vault. This offers tons of new equipment but other than offering different equipment...
View ArticleThe Bard Across the Tabletop
I won't lie to you, almost no one wanted to play the Bard. A dude that plays a ukulele just isn't a sexy as a Wizard that can summon a meteor to blow up the planet or a Cleric that can raise an army...
View ArticleThe Cleric Across the Tabletop
I played a Cleric back in the day and it was awesome. I remember being able to beat my foes down with a morning star while healing and resurrecting my allies. He was the one guy that never died in the...
View ArticleD&D Insider Review: Warden Essentials
In this newest issue of Dragon Magazine, they've released an article that details a lot more feats that are just for the Warden. I'm glad they did this because I was pretty underwhelmed by what was...
View ArticleD&D Insider Review: Cleric Essentials
Feel like you need a little more oomph for your cleric? Look no further than Dragon Magazine's Cleric Essentials!
View ArticleDruid Across the Tabletop
No one ever played a Druid in my campaigns. They were more complicated to play than a Wizard. Wild Shape was very convoluted and having a Beast Companion made it feel like you were juggling far too...
View ArticleD&D Insider Review: The Raven Queen’s Champions
This was far more robust than the entry they had on Bahamut awhile back. The stuff detailed in here are the most relevant towards the Shadar-Kai and Revenant races. After giving the Revenants a gander...
View ArticleD&D Insider Review: Fighter Essentials
I wasn't doing these D&D Insider articles a few months back, so it's taken me a bit to go back and mentally digest the plethora of material that was already available.
View ArticleReview of the new D&D Class: The Seeker (Primal Power preview)
Beautiful and obvious. This class is conceptually what the 3rd Edition Ranger was. An archer that wields the power of nature on his side, shooting arrows and wielding magic. I loved the classic Ranger....
View ArticleD&D Insider Review: Fighter, The Great Weapon
A lot of people complained that the Fight Weapon Talents included in the original Player's Handbook were far inferior to Martial Power's Tempest Technique. This Dragon Magazine article aims to redeem...
View ArticleA review of the 4th Power Project (so far)
Dave Chalker (calls himself "The Game" on this website) has taken it upon himself to translate d20 Modern into 4th Edition D&D's set of rules, using the minimization of options as his guideline for...
View ArticleForum Fridays: A New Series of Articles
I peruse the D&D forums a fair amount. There's a lot on mix-max theories, home-brewed rules, and arguments why something new introduced in a supplemental book or magazine is lame or breaks the...
View ArticleRanger Across the Tabletop
The Ranger is one of my favorite classes. In 3rd Edition is was far too easy to crank their damage up to 11 by picking a few select feats and making sure to have a nice attack bonus. What made them...
View ArticleForum Fridays: House Rules
This is just a compilation of house rules I found on a thread called "What are your house rules?" where people listed short and sweet summaries of what kind of stuff they do in their D&D campaigns....
View ArticleDM’s Curtain: Winding the Wheels Again
The first in a new series of articles! Nick offers his insights on creating a new 4th Edition D&D campaign.
View ArticleForum Fridays: Homebrew Classes
Forum Friday is here again! This time, I take a look at homebrewed classes...
View ArticleMonk Across the Table top
This is one of the most beloved D&D classes, because no matter how stingy your DM was when it came to giving away treasure, your Monk was set. They didn’t need to deal with the complexities of...
View ArticleForum Fridays: One Guy’s Homebrew Feats
Forum Friday is here! This time, I take a look at one fan's list of handmade feats...
View ArticleD&D Ritual Report – Levels 1-5
Magic is a staple of D & D with a long, grand tradition behind it. Wizards, clerics, druids and all of their offshoots have always been able to summon incredible, world altering powers in order to...
View ArticleDungeons and Dragons Ritual Report 2 – Levels 6-10
Alex here, back again with another edition of Ritual Report! Again, there are plenty of stat boosting spells that I’ve skipped, but you don’t really need me to tell you why it might be useful to have...
View ArticleD & D Ritual Report 3- Levels 11-15
Alex here, with part 3 of the Ritual Report! I’ve covered the most fun and interesting rituals that you or your spellcasting loved ones can pick up as level 11-15 characters, so take heed and go nuts!...
View ArticleD & D Ritual Report part 4- Levels 16-20
Alex here, with the return of the Ritual Report! In part 4 I’ve covered the coolest and weirdest rituals that you can pick up as level 16-20 characters! Now that these characters are getting pretty...
View ArticleD & D Ritual Report part 5 – 21-30
Alex here, with the maximum level of Ritual Report! In part 5 we’ve got the best and the brightest rituals that you can pick up as level 21-30 characters! These are the top dogs of the spellbooks, the...
View ArticleA Review of 4th Edition Martial Power 2
This is a sequel to the class expanding Martial Power. Wizards of the Coast has managed to make their previous books not just rehashes of the same formulas to try to make another sale. These books are...
View ArticleA review of 4th Edition D&D’s Player’s Handbook 3: Part 1
Player's Handbook 2 introduced the Primal power source, so just to keep with the theme of one new power source per book the Player's Handbook 3 introduces Psionics. Psionics have a legion of fans out...
View ArticleA review of 4th Edition D&D’s Player’s Handbook 3: Part 2
Welcome back, faithful reader! As promised, here is the middle part of three for the epic review of 4th Edition Dungeon and Dragon's Player's Handbook 3!
View ArticleMartial Power 2 Spotlight: The Brawling Fighter (or the Fighting Brawler)
The Fighter is a master of all melee weapons. It's become very clear from all the supplemental materials that have been released. But aren't your fists melee weapons as well? Indeed they are, and...
View ArticleMartial Power 2 Spotlight: The Warlord Archer
Sad that you're dwarf or elf doesn't make a good Warlord? Fear not! Martial Power 2 is here to dispel your woes!
View ArticleMartial Power 2 Spotlight: The Shadowy Rogue
Freakin' finally. These new class features really capture the essence of a traditional Rogue. No shuriken attack bonuses, no strength based damage added to sneak attack, just the good stuff you imagine...
View ArticleGet Some Class: The Warden
4th edition Dungeons & Dragons can feel a little overwhelming for DnD players who were raised on 3rd (or even 2nd or 1st) edition DnD. Character abilities have been completely overhauled, all sorts...
View ArticleGet Some Class- The Rogue
The Rogue. “You look surprised to see me. If you’d been paying attention you might still be alive.” The Rogue is a striker in the truest sense of the word. The Rogue, or Thief as they were known in 2nd...
View ArticleGet Some Class- The Shaman
The Shaman. “The spirits surround us, guide us, and hold all the knowledge of the world!” The Shaman is a leader, built around bolstering his allies and bringing out their full potential. They’re a...
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